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Occlusion culling is bugged when looking out of some buildings (through doors and windows)
Reviewed, HighPublic

Description

Culling is too aggressive inside of some buildings. See photos. {F17736} {F17737} {F17738}

Details

Legacy ID
4265284775
Severity
Major
Resolution
Open
Reproducibility
Always
Category
Visual-Structures
Steps To Reproduce

N/A

Additional Information

View distance is set high enough.

Event Timeline

Gorbachev edited Additional Information. (Show Details)
Gorbachev set Category to Visual-Structures.
Gorbachev set Reproducibility to Always.
Gorbachev set Severity to Major.
Gorbachev set Resolution to Open.
Gorbachev set Legacy ID to 4265284775.May 7 2016, 12:08 PM

Updated title for clarity.

ceeeb added a comment.Mar 16 2014, 4:02 AM

Similar issues with the stairs on object "i_house_small_02_v1_f.p3d".
See attached screenshots.

Repro:

  1. On Altis, execute the following code:

player setDir 355; player setpos [10971.6,13254.9,0];

  1. Crouch/Stand up.