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explosive damage and control improuvement
Closed, ResolvedPublic

Description

Several things to ask and report

first satchel and explosive charge are not able to take down trees and other element that would make great ambush material.(road block etc.)

second the anti-vehicle mine are not enough sensitive , as you can pass on one at full speed and it will detonate to far behind the vehicle.

third , we should be able to stick the explosive charge(c4) on surfaces like car door or wall.

Fourth to have the possibility to trip wire the major ordnance family expected for the grenades.

fifth we should be able to control the fuse time of the grenades. and the timer on the satchel and other.

Details

Legacy ID
216172199
Severity
Feature
Resolution
Not A Bug
Reproducibility
N/A
Category
Gameplay

Event Timeline

viking9934 edited Additional Information. (Show Details)
viking9934 set Category to Gameplay.
viking9934 set Reproducibility to N/A.
viking9934 set Severity to Feature.
viking9934 set Resolution to Not A Bug.
viking9934 set Legacy ID to 216172199.May 7 2016, 12:06 PM

third point would be very very nice.

fifth, this depends on the type of grenande, some activate by throwing, not by pulling the ring. ;)

Sorry, please create one feature ticket per item (first, second etc. up to fifth).