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Minor problems with motion blur and aspect ratio with Nvidia Surround and 3 monitors.
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While playing the game with 3 monitors in Nvidia Surround and 3 monitors I noticed a few issues. First issues is that since the triple head aspect ratio is set for 3 4:3 monitors the gameview gets stretched when playing with 3 16:9 monitors. This is most noticeable in the UI. Here added an image to show the difference. There needs to be aspect ratio settings for 16:3 and 24:5.

Second issues is that motion blur effect gets amplified with 3 monitors. My guess is that motion blur amount is calculated from the horizontal resolution. Therefore playing with resolutions like 5760x1080 or 3840x720 the effect gets a bit too strong. having a slider to adjust motion blur amount would easily fix this issue. {F17687}


Legacy ID

Event Timeline

MDK edited Steps To Reproduce. (Show Details)Mar 9 2013, 11:02 PM
MDK edited Additional Information. (Show Details)
MDK set Category to Engine.
MDK set Reproducibility to Always.
MDK set Severity to Minor.
MDK set Resolution to Open.
MDK set Legacy ID to 495817210.May 7 2016, 12:03 PM
MDK added a subscriber: MDK.
MDK added a comment.Mar 9 2013, 11:07 PM

Sorry about the typos. I should have checked the text before posting.

tet5uo added a subscriber: tet5uo.May 7 2016, 12:03 PM

Aspect ratio support needs to be better, I agree.

Who even uses 4:3 screens anymore?

Also, when changing aspect ratios, can you fix the 2d overlays for scopes so that changing from the default aspect ratio doesn't break their functionality in terms of the mil-dots?

Closing due to lack of activity in over five months. If this issue is still reproducable for you, please create a new ticket for it or ask for this one to be re-opened.