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Even with command tweaking, AI is still like a crack marksman with a red dot at over 200m with 0.2 accuracy
Closed, ResolvedPublic

Description

using " this setskill ["aimingAccuracy",0.2]; " i was still instantly killed by a soldier well over 200m away from me, and all he was a private with a red dot; this unrealistic AI accuracy has been a problem since OFP, and within a game where one round can easily kill you, AI that cant be stopped from achieving this infuriating game play ruining accuracy needs to be resolved.

BI improved some parts of their AI, but clearly not their accuracy.

Details

Legacy ID
1775238524
Severity
Major
Resolution
Duplicate
Reproducibility
Always
Category
AI Issues

Event Timeline

Hats edited Steps To Reproduce. (Show Details)Mar 9 2013, 1:02 AM
Hats edited Additional Information. (Show Details)
Hats set Category to AI Issues.
Hats set Reproducibility to Always.
Hats set Severity to Major.
Hats set Resolution to Duplicate.
Hats set Legacy ID to 1775238524.May 7 2016, 11:51 AM
Rick added a subscriber: Rick.May 7 2016, 11:51 AM
Rick added a comment.Mar 9 2013, 1:42 AM

there are AI difficulty options in the game options. have you played around with them yet?

Hats added a subscriber: Hats.May 7 2016, 11:51 AM
Hats added a comment.Mar 9 2013, 2:33 AM

im not on about single player, i am talking about multiplayer and making missions.

See #0003480.