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Going prone on a slope deforms character
Closed, ResolvedPublic

Description

When going prone at a 90° angle to a slope (or less but it's easier to see it that way) the character gets deformed. To see what I mean, go prone in third person and look at the shoulders of the character.

Details

Legacy ID
1396910206
Severity
Trivial
Resolution
Open
Reproducibility
Always
Category
Visual-Characters
Steps To Reproduce

Launch the editor
Add a character (diver in my case)
In third person, go prone and watch the shoulders of the character.

Event Timeline

Emualynk edited Steps To Reproduce. (Show Details)Mar 8 2013, 10:39 AM
Emualynk edited Additional Information. (Show Details)
Emualynk set Category to Visual-Characters.
Emualynk set Reproducibility to Always.
Emualynk set Severity to Trivial.
Emualynk set Resolution to Open.
Emualynk set Legacy ID to 1396910206.May 7 2016, 11:43 AM

Please let us know if you are still able to reproduce this issue in latest Development build. Thank you.

If so, please attach screenshot.

Couldn't reproduce, I did however find another bug while testing..

http://feedback.arma3.com/view.php?id=11513

Mass closing ancient tickets with no activity this year; assume fixed or too trivial etc.

If this issue is still relevant in current dev build, please create a new ticket referencing this one and request for it to be re-opened.