When going prone at a 90° angle to a slope (or less but it's easier to see it that way) the character gets deformed. To see what I mean, go prone in third person and look at the shoulders of the character.
Description
Description
Details
Details
- Legacy ID
- 1396910206
- Severity
- Trivial
- Resolution
- Open
- Reproducibility
- Always
- Category
- Visual-Characters
Steps To Reproduce
Launch the editor
Add a character (diver in my case)
In third person, go prone and watch the shoulders of the character.
Event Timeline
Comment Actions
Please let us know if you are still able to reproduce this issue in latest Development build. Thank you.
If so, please attach screenshot.
Comment Actions
Mass closing ancient tickets with no activity this year; assume fixed or too trivial etc.
If this issue is still relevant in current dev build, please create a new ticket referencing this one and request for it to be re-opened.