Hitting A human going over 20MPH will cause instrument failure. Anything over will kill the Rotors and most likely cause death the the people in the chopper. I am not sure if this is intentional or if the human in like a wall in game.
Description
Details
- Legacy ID
- 3291747661
- Severity
- Trivial
- Resolution
- Unable To Duplicate
- Reproducibility
- Always
- Category
- Game Physics
Just need a Human of some kind and a AH-9 Vehicle. and just tap then going over 20 anything a little less will cause no damage (to you not sure about the guy who got hit).
The person does "Trip" So I don't know if this was intentional and a human body can actaully cause damage to a helicopter if it were to hit a moveable object that were to weigh 150-250 pounds.
Event Timeline
Doing stupid unrealistic crap on purpose you're going to get unrealistic results. I mean when the hell are you going to be running into people with a helicopter?
Hahahaha Yea Indeed But this may come to another problem Like if you were to hit something moveable in the Air that shouldn't damage your Helicopter. And the best way to find Bugs is to do "unrealistic" stuff And to play around sometimes. And if you look at the Priority There is none. Because this isn't really a huge deal. Because I don't know anyone who in mission would be going less then a few meters or feet off the ground.
I hit the person once with rotor blades and once with landing skids, never suffered any damage to the helicopter.
Please let us know if you are still able to reproduce this issue in latest Developement build.
Thank you.
Closing due to lack of information / no response in a long time.
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