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Changing stance with binoculars.
Closed, ResolvedPublic

Description

This is an old issue left over from ArmA 2.
If you have a binocular equipped and you change stance, the player character first puts away the binocular, pulls out his rifle, changes his stance, puts away the rifle and finally pulls out the binocular again.
This is problematic because the animation lasts way too long and locks the character in place, which means the player can't react quickly to incoming fire by quickly ducking behind cover and might die.
It would be nice if the player could change stance with bino in hands, without all the redundant animations.

Details

Legacy ID
3727172746
Severity
Minor
Resolution
Duplicate
Reproducibility
Always
Category
Anims
Steps To Reproduce
  1. Enter the editor.
  2. Place a playable Rifleman.
  3. Once in game press B to pull up bino.
  4. Change stance while the bino remains equipped.
  5. Watch the animation.

Event Timeline

BlackLord edited Additional Information. (Show Details)
BlackLord set Category to Anims.
BlackLord set Reproducibility to Always.
BlackLord set Severity to Minor.
BlackLord set Resolution to Duplicate.
BlackLord set Legacy ID to 3727172746.May 7 2016, 11:32 AM

Also similar to #0002689