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[Alpha] Can heal wounded ennemy
Closed, ResolvedPublic


You can heal wounded ennemies, if you can come close enough. {F17252}


Legacy ID
Health System
Steps To Reproduce

1)Go in the editor.
2)Put player as BLUFOR.
3)Put 1 OPFOR Infantry with a waypoint with "never fire" settings.
5)Take pistol and arm the ennemy.

  1. COme closer and try to heal him.

Event Timeline

Shryke2a edited Steps To Reproduce. (Show Details)Mar 7 2013, 1:45 PM
Shryke2a edited Additional Information. (Show Details)
Shryke2a set Category to Health System.
Shryke2a set Reproducibility to Always.
Shryke2a set Severity to Minor.
Shryke2a set Resolution to Fixed.
Shryke2a set Legacy ID to 1386705434.May 7 2016, 11:24 AM

Wow lol if they do fix this though would be nice if u could still heal civs and so on

Could be nice to heal enemies but if we can disarm them accessing to their gear : Taking prisonner.

zimms added a subscriber: zimms.May 7 2016, 11:24 AM
zimms added a comment.Mar 7 2013, 2:00 PM

No bug in my eyes and I hope it won't be changed.
Could be useful to patch up an unarmed POW prior to "interrogation", so he doesn't bleed out before he can tell you all his secrets.

But I guess Dslyecxi will make sure this stays in the game. ;)

Ezcoo added a subscriber: Ezcoo.May 7 2016, 11:24 AM
Ezcoo added a comment.Mar 7 2013, 2:19 PM

The enemy soldiers must be treated too (probably mentioned in Geneva contentions), their enemy status shouldn't affect their priorization in any way. Some adjustments could be done (like the disarm function) though.

Working as intended, I would imagine.

Thales added a subscriber: Thales.May 7 2016, 11:24 AM

Issue was looked into and fixed.

Thank you for reporting this issue to us. We appreciate it, keep up the good work and help community and developers to build better game for all.

Should be fixed in 105679.