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Poor AI convoy movement / pathfinding
Closed, ResolvedPublic

Description

I put 4 hunters in the editor and told them all to go to a point across the map, i put them in close column formation and they did the same stop/go/wait up thing they do in arma 2

I then put a single hunter and told him to go, i was very impressed by how good he was.

PROBLEM is this: I put 4 hunters in the editor, they are all in my group. I tell ONE hunter to go somewhere, and the rest stay put. The hunter that is moving thinks that he is still in a formation and drives very slow as if he is waiting for the others to form up.

Details

Legacy ID
3068385277
Severity
Minor
Resolution
Duplicate
Reproducibility
Have Not Tried
Category
AI Issues
Steps To Reproduce

Place 4 hunters on road in editor
Put them in the same group
Tell a single hunter to move far away
Observe his driving

Place 1 hunter on road in editor
Tell him to go far away
Observe difference in driving

Event Timeline

Rick edited Steps To Reproduce. (Show Details)Mar 7 2013, 2:00 AM
Rick edited Additional Information. (Show Details)
Rick set Category to AI Issues.
Rick set Reproducibility to Have Not Tried.
Rick set Severity to Minor.
Rick set Resolution to Duplicate.
Rick set Legacy ID to 3068385277.May 7 2016, 11:16 AM
SGTIce added a subscriber: SGTIce.May 7 2016, 11:16 AM
SGTIce added a comment.Mar 7 2013, 2:04 AM

Sounds like the AI group logic forcing the AI to wait up since it's part of a group, rather than pursuing the fact it was told to go solo.

Updated the title for clarity.

Same issue with more votes here: #0002661.