I combined my alt key with the free look key and found that it really isn't necessary to have two separate keys and even more so if the adjust key snapped a player back to center/ head down when released. Less keys = More immerse controls.
Description
Details
- Legacy ID
- 961393080
- Severity
- Tweak
- Resolution
- No Bug
- Reproducibility
- N/A
- Category
- Controls
Combine Alt to Free Look and Adjust.
Event Timeline
I really play with controls because I am missing my middle finger on my left hand. This stuff makes a difference to me and would make the game so much more intuitive with its controls.
I think I get what your saying, but assigning Alt for Free look and Adjust at the same time will surely limit movement whilst trying to free-look, i.e running around and scanning the horizon, since adjust uses W / S also.
Since it is already possible to rebind these keys to your liking (perhaps not my liking) then I don't see a reason for it to be addressed by the dev's when its already possible.
Unless of course I am mistaken.
It's a horrible idea, moving around and looking around freely has been a core part of the game since ofp in 2001.
If this is the case, I think keeping the keys separated is the best idea: everyone gets the possibility of playing as preferred, without forcing any solutions...
You can move and look around. It does not disrupt anything. Give it a try before you assume things.