But the character's movement speed is way too fast for a military simulation at any stance.
This simply doesn't project the real world and speeds up the gameplay unnecessarily. Plus (not important) it looks awkward.
Description
Description
Details
Details
- Legacy ID
- 1974704845
- Severity
- Tweak
- Resolution
- Duplicate
- Reproducibility
- Always
- Category
- Gameplay
Steps To Reproduce
• Move around the gameworld
Event Timeline
Comment Actions
especially when fighting against AI, their movement is clearly looking like an Operation 7 player dodging bullets...
Comment Actions
I calculated for walking ~5 km/h which is normal
and for sprinting ~24 km/h -- thats 15 seconds for 100m - thats also normal the soldier cant do this for long!
Comment Actions
The speed of motion is fine, the speed of animation/length of stride just feels off. That's all.