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Fish model blocky and half transparent from distance.
Closed, ResolvedPublic

Description

While in the aquatic level heading to shore there was a lone fish model that looked odd, half the model looked missing. Upon approaching the fish model loaded fully but edges were blocky.

Details

Legacy ID
3520534374
Severity
Tweak
Resolution
Fixed
Reproducibility
Always
Category
Visual-Environment
Steps To Reproduce

Swimming from first save point in ocean towards shore.
Look for a large fish.

Event Timeline

Moofers edited Steps To Reproduce. (Show Details)Mar 5 2013, 5:13 PM
Moofers edited Additional Information. (Show Details)
Moofers set Category to Visual-Environment.
Moofers set Reproducibility to Always.
Moofers set Severity to Tweak.
Moofers set Resolution to Fixed.
Moofers set Legacy ID to 3520534374.May 7 2016, 10:28 AM

Most likely related to LOD(Level Of Detail) Mesh, which would explain the blocky appearance.

However it's obviously not working as intended, it shouldn't be that sensitive. I've had similar cases back in ArmA 2.

Khan added a comment.Apr 15 2013, 1:13 PM

Please provide screenshots.

Thank you.

I believe is fixed for now, haven't been able to see many fishes with bad LOD.

Khan added a comment.May 6 2013, 10:16 AM

Issue was looked into and fixed/tweaked as designed.

Thank you for reporting this issue to us. We appreciate it.

Mass close.