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1.28 Sakhal Frostbite feedback
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Description

I still think you should've added frostbite effect like on Namalsk.

Here's why: water is cold and dangerous - yes. You can swin in it as long as you want, just manage to get out and start a fire before cross is red and blinking - yes. Any consequences - NO (health regenerates, you dry up and get some pluses).

What if: in the cold water chance of frostbite after some time would increase drastically? A bit less on the ground but during blizzard and low total insulation - high enough aswell. So players in worst case could loose up to 30-50% from max HP. That would make them think twice before choosing the path. Personally me would love it. When I had it on Namalsk 1st time - I didn't even know about it exists, but that event made strong impression on me.

Plus those cool frostbite tissue from zombies - think it won't be too hard to move it on players bodies.

This is Sakhal, very unique map, and only here you can bring it to life - don't doubt, just do it.

Special thanks for the guys who were placing villages and towns - all that assets density and how they connect with each other and what it creates in the end - that is one of huge whales that gives such a strong and unique inmpression from playing Sakhal. Your work noticed and appreciated.

Details

Severity
Feature
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
General

Event Timeline

Geez changed the task status from New to Feedback.Wed, Jun 11, 10:56 AM