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Basic saving features broken
Awaiting internal Testing, NormalPublic

Description

Please provide the following when creating the Ticket:

1.2.1.189 and 1.3.0.84

Saved Loadouts, created vehicles and AI Squad are not saved correctly. If the server is stopped and same session save is loaded, game progress is retained but saved loadouts, vehicles created and friendly AI Squad are all lost. This makes long term conflict games require the server be running for days, even up to and past a week.

Saving is something games have been doing successfully for ages. Fix the game so that progress, vehicles, AI squad and loadouts are saved so servers can resume long term game. All of this should be able to be retained server side.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Category
General
Steps To Reproduce

Run a dedicated conflict server. Progress, create saved loadout, vehicles and friend AI squad. Stop server and load the session back. Only progress is saved.

Event Timeline

Geez changed the task status from New to Awaiting internal Testing.Feb 27 2025, 1:10 PM
R34P3R added a subscriber: R34P3R.Feb 27 2025, 2:49 PM

I also like that the Save/Load from ScenarioFramworkStruct will work! You can save your current Mission satate in a JSON. This will work without issue. But if you go to Scenarios you cannot load this JSON (SaveGame).