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Livonia 1.27 experimental dedicated server crash on startup
Reviewed, NormalPublic

Description

After experiencing outage of our normal locally hosted game on Chernarus (ticket T188653), we reasoned that the issue was a save-file incompatability and decided to start a fresh game (thus with fresh save files) on Livonia.

The new server functioned perfectly for numerous sessions over numerous days, with the same mods installed (basebuildplus 2, mmg storage, codelock). There were absolutely no issues encountered in this time.

After a while I wondered why none of the mod-specific items were apparantly spawning. I tested the the mods were functional by constructing a wooden gun wall, which despawned in the following session.

This caused me to realise I had neglected to move the closing <items> tag in items.xml, which presumably meant everything after the first instance of it was being ignored, hence no modded items and no persistence of created modded items.

Fixing this caused modded items to immediately begin showing up around the world, however it was at this point the I began to encounter issue T188874 (runtime server crashes).

Subsequent to all of that, I am now experiencing dedicated server crashes on STARTUP. They appear to be during loading of one of the higher-numbered dynamic__???.bin files (I think around 6 or 7).

The ONLY modded files I have in any storage anywhere are concrete and cement bags.

I suspect that this crash is another instance of issue T188653, and that rather than the problem being "old" save files not being compatible with 1.27 experimental, that instead trying to store any BBP2 items in cars, barrels etc causes dedicated servers to crash on startup.

Details

Severity
Crash
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
Dedicated server is windows 10 64 bit, client is windows 11 64 bit
Category
Game Crash
Steps To Reproduce

Attempting to start a dedicated livonia server under 1.27 experimental, with BaseBuildPlus2, MMG storage and any dynamic_???.bin file that has a BBP item stored in any container causes a server crash.

Additional Information

This bug appears to be a manifestation of ticket T188653, and might be related tangentially to ticket T188874

Event Timeline

Geez changed the task status from New to Need More Info.Jan 31 2025, 11:23 AM
Geez added a subscriber: Geez.

Hello Schrodinger.
Fresh server without mods starts without any issues?

Correct - the crash only began when I added concrete and cement bags (BBP2 items) to some storage - either a barrel or a vehicle. Many startups over many days prior to that worked perfectly fine WITH mods installed and active.

This will be the same bug as T188653, which already had BBP2 items in storage prior to the upgrade to 1.27.

To reiterate, a 1.27 experimental server with all those mods installed and active will run just fine until you start putting BBP2 items into storage. Once you do, the server appears to crash on startup while loading whatever dynamic_???.bin file has the problematic items stored in it.

I dont know about MMG storage interactions as I had not found any yet on the Livonia server despite the mod being active.

Geez changed the task status from Need More Info to Reviewed.Jan 31 2025, 12:26 PM

It is possible then the mod is not properly updated for 1.27 exp and we would suggest contacting the mod creator.
Regards,
Geez