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Living quarters ai capacity is stuck at 100% when it shouldn't be
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Description

Please provide the following when creating the Ticket:

Game Version number:
1.2.1.189 PS5
Modded?: (Yes/No)
No
If modded, please list the mods:

Issue Description:

When playing Conflict: Everon on single player, I recruit multiple ai to my squad from a Living Quarters. I'll travel away from the initial spawn point to capture command posts. But not every mission runs smoothly.
When I die, I go back to my recruited squadmates and they're no longer there. Sometimes I see friendly corpses. But usually there's nobody there. Just the enemy ai that gunned me down.
Like I said, sometimes I'll see friendly corpses, but not all my mates are there. So naturally I'll go back to the original Living Quarters that I spawned them in from to respawn some troops.

The problem: It says the ai troop capacity is still at 100%. I can't replace them. Very frustrating.

Possible solution?: if ai teammates are considered to be interactive props like vehicles, corpses or weapons, then maybe don't have them auto delete over time.
Or replace the autosave with quick saves so that I can re-do the encounter. (The autosave is annoying because it freezes my game for 2 seconds and happens way too frequently)

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
General
Steps To Reproduce

Please include reproduction steps here!!!!
-start a game of Conflict: Everon in Scenarios
-assemble a Living Quarters and recruit friendly ai teammates. Max out the ai Capacity for that command post
-recruit the ai to your squad and travel away from the command post (at least 3km). The farther the better
-get in a fight
-die
-go back to where you died to see if there is friendly ai. If there is, then lucky you!
-if there isn't any friendly ai or if they're all dead, then go back to the living quarters you spawned them in from
-got the the Recruitment Board at the Living Quarters where the ai was recruited to replace your lost troops
-you will see that the ai capacity is still at 100%, even if you see friendly corpses where you had your initial skirmish

Additional Information

Here's a little test I did:
I would recruit friendly ai to my squad at a Living Quarters. I shot them down and then immediatly replaced them.
HOWEVER, I then decided to lead them away from the base and got in a gunfight. I gunned down my own teammates. I died right after. When I returned to the command post to replace them, it still showed that the ai capacity was still at 100%.

I even dismantled the initial Living quarters, played the game for a good half hour, re assembled a Living Quarters and got no results. Still at capacity

Event Timeline

T182534 @Geez

By the way, it seems you mention this in all of your tickets which is a bit unnecessary

Alex94 added a subscriber: Alex94.Sat, Jun 7, 11:35 AM

This is still an issue but one that crucially needs to be solved because it essentially means that you can no longer play conflict mode single player as once you get to the later stages of round, you can no longer spawn AI to help you as the AI limit has been reached and there is no way to reduce the limit and they are not being subtracted from the limit once dead. Please can this be fixed