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.p3d models not proxying into Object Builder
Awaiting internal Testing, NormalPublic

Description

When I try to use vanilla P3D models for reference in Object builder, they have all been binaried, so they appear as a right triangles. This makes it extremely difficult for new mod creators to come in and use reference models correctly. Just trying to make a sword for a server and I have no p3d's to reference on hand.

Details

Severity
Block
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Operating System Version
Pro 23H2
Category
General
Steps To Reproduce

Whilst in Object Builder, click proxy, browse, find the p3d model you desire in "P:\DZ\" subfolders, open, OK.

Event Timeline

Nugget64 created this task.Mon, Jan 20, 4:19 AM
Geez changed the task status from New to Awaiting internal Testing.Mon, Jan 20, 3:16 PM