The smoke of a smoke granade (don't remember which one) doesn't block the view of a certain damage(?) texture asset on the building seen in the screenshot.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Have Not Tried
- Operating System
- Windows 11 x64
- Category
- General
Steps To Reproduce
Look through a smoke granade's smoke at the building seen in screenshot.
Additional Information
Played on MOFOs Deathmatch server – no mods, but scripts.
Event Timeline
Comment Actions
This is decal issue, engine has some sort of an issue with rendering them. It can be seen sometimes on major distances through optics when a player seems to be beneath a road i.e.
Comment Actions
Ah, yes, I recently encountered that: Players in the far distance walkting in part "under" the road/street texture.
And here is another example for the smoke: