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Auto Transform Bug
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Description


Arma Reforger Tools:
Game Version: 1.2.0.124
Modded?: No

There is a bug with auto transform of it not setting the object where it should be or matching the bone's location. This bug can be reproduce by adding a component under SlotManagerComponent. I'm not sure if this is normal operation or not but when I try with auto transform off the wheels stay put where they are at and don't move with the vehicle.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Category
General
Steps To Reproduce

Add a component in SlotManagerComponent and then under slots > make a wheelslotinfo > add a wheel > link the bone through Pivot ID > Enable auto transform and it doesn't set the prefab where it should be.

Event Timeline

Tactical_Force edited Steps To Reproduce. (Show Details)