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Helicopter gamepad controls are not working if reassigned
Awaiting internal Testing, NormalPublic

Description

Game Version number: 1.2.0.70
Modded: No

Issue Description:
Helicopter does not respond on stick movements at all when cyclic bindings are reassigned to right stick of gamepad.


Collective controls, if assigned to the left stick, are working only while heli is not on the ground. Need to press keyboard "shift" key to get off the ground first.

I suppose, there is conflict with free look bindings. I use TrackIR 5 for free look.
Also there is no way to unbind free look bindings of the right stick.

Details

Severity
None
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Operating System Version
Windows 11 Pro, ver. 23H2, build 22631.3737
Category
General
Steps To Reproduce
  • pick up gamepad
  • open controll settings -> heli
  • change bindings to:
    • collective up: left stick up
    • collective down: left stick down
    • left pedal: left stick left
    • right pedal: left stick right
    • сyclic forward: right stick up
    • сyclic back: right stick down
    • сyclic left: right stick left
    • сyclic right: right stick right (as shown on screenshot
      )
  • try to control a helicopter
Additional Information

Here is InputUserSettings.conf file content:

ActionManager "{5EE51C28FFBFB510}" {
 Actions {
  Action Collective {
   InputSource InputSourceSum "{61B4F7F3936AA4A4}" {
    Sources {
     InputSourceValue "{61B4F7F13443E8EC}" {
      FilterPreset "gamepad:down"
      Input "gamepad0:left_thumb_vertical-"
     }
     InputSourceValue "{61B4F7F0BF7AC258}" {
      FilterPreset "gamepad:up"
      Input "gamepad0:left_thumb_vertical+"
     }
    }
   }
  }
  Action AntiTorque {
   InputSource InputSourceSum "{61B4F7F3974E3F49}" {
    Sources {
     InputSourceValue "{61B4F7F3999C0580}" {
      FilterPreset "gamepad:right"
      Input "gamepad0:left_thumb_horizontal+"
     }
     InputSourceValue "{61B4F7F136F67762}" {
      FilterPreset "gamepad:left"
      Input "gamepad0:left_thumb_horizontal-"
     }
    }
   }
  }
  Action CyclicAside {
   InputSource InputSourceSum "{61B4F7F08D8B0F61}" {
    Sources {
     InputSourceValue "{61B4F7FF8933C7E0}" {
      FilterPreset "gamepad:left"
      Input "gamepad0:right_thumb_horizontal-"
     }
     InputSourceValue "{61B4F7FE7EAC0830}" {
      FilterPreset "gamepad:right"
      Input "gamepad0:right_thumb_horizontal+"
     }
    }
   }
  }
  Action CyclicForward {
   InputSource InputSourceSum "{61B4F7FF7008744A}" {
    Sources {
     InputSourceValue "{61B4F7FF70087E88}" {
      FilterPreset "gamepad:back"
      Input "gamepad0:right_thumb_vertical-"
     }
     InputSourceValue "{61B4F7FF715D4530}" {
      FilterPreset "gamepad:forward"
      Input "gamepad0:right_thumb_vertical+"
     }
    }
   }
  }
}

Event Timeline

FullZero created this task.Wed, Jun 26, 9:25 PM
Geez changed the task status from New to Awaiting internal Testing.Thu, Jun 27, 9:58 AM