When editing a vehicle prefab and setting its rank restriction/budget to any rank above sergeant, the game will ignore it and make it available to everyone no matter their rank.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 11 x64
- Operating System Version
- 23H2
- Category
- General
Steps To Reproduce
- Override a vehicle prefab. ( i.e.: M923A1_transport_covered.et )
- Go into the SCR_EditableVehicleComponent component.
- Edit or add (if none exist) the entity budget cost for the rank to anything above sergeant (i.e.: RANK_LIEUTENANT)
- Save changes.
- Run a conflict gamemode using said vehicle.
Event Timeline
Comment Actions
same here, I even tried to override rank requirement using SCR_EntityCatalogSpawnerOverrideData in the US_Vehicles.conf with no luck.