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Aiming down sights is now requiring double tap shift
Closed, DuplicatePublic

Description

Not a bug really but i cannot seem to figure out how to revert this change. I tried double clicking right mouse button and it works, my character aims down sight but im used to clicking right mouse button and shit a single time to ADS.

Ive tried readjusting but my muscle memory wont.

Please, add an option to revert it back to RMB + Shift tap once

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
Controls

Event Timeline

Unknown Object (User) added a subscriber: Unknown Object (User).Feb 21 2024, 8:59 AM

What? Delete your config files first.

In T179244#2569824, @In-Whisky wrote:

What? Delete your config files first.

That’s won’t help, at least it didn’t for me.

Geez changed the task status from New to Awaiting internal Testing.Feb 21 2024, 10:18 AM

Yep it’s the same for me, can’t hold aim..

Geez changed the task status from Awaiting internal Testing to Acknowledged.Feb 21 2024, 2:00 PM
Mats added a subscriber: Mats.Feb 21 2024, 6:25 PM

You only have to press shift once to enter ADS, problem is that there's a massive delay when you raise your weapon where your ADS keybind won't do anything.

We'd prefer it to be patched as before. If you can't hold right-clicking to aim, it's a waste of time.

Unknown Object (User) removed a subscriber: Unknown Object (User).Feb 22 2024, 6:55 AM

Unfortunately and fortunately, I don’t have time to wait for the developers to find time to solve this issue, so I offer my solution to the aiming problem. All we need is to set up simultaneous RMB + focus on the right mouse button. This can be done using different mouse programming programs. I'm very sorry, but not all mice have this and not everyone can understand how to do it. I did this thanks to macros, first I press RMB, and then MMB with an 8ms increment. MMB is the middle mouse button, keep that in mind. She got me thinking. Well, in general, that's all. I've seen the options described above, but they all work poorly. There, either you lose focus of vision, or you need to integrate it into the game code. Or you won’t be able to jump on the usual button. See the link for a diagram of my solution. https://imgur.com/a/JFTHmEw

And by the way, the developers hid my solution; they themselves don’t want us to use it)