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Radio comms jitters on any server with more than 64 players
Reviewed, NormalPublic

Description

Radio comms jitters on any server with more than 64 players

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Operating System Version
10.0.22631 compilation 22631
Category
General
Steps To Reproduce

Whenever there's more than 64 players on any server, radio comms jitter.

Event Timeline

kawalec created this task.Jan 19 2024, 9:41 PM
Geez added a subscriber: Geez.Jan 23 2024, 12:56 PM

Hello kawalec.
Can you please provide more detailed information? How do they exactly jitter?

Geez changed the task status from New to Awaiting internal Testing.Jan 24 2024, 11:12 AM
kawalec added a comment.EditedJan 24 2024, 10:26 PM

@Geez
̶̶̶I̶̶̶'̶̶̶v̶̶̶e̶̶̶ ̶̶̶n̶̶̶o̶̶̶t̶̶̶i̶̶̶c̶̶̶e̶̶̶d̶̶̶ ̶̶̶t̶̶̶h̶̶̶a̶̶̶t̶̶̶ ̶̶̶a̶̶̶f̶̶̶t̶̶̶e̶̶̶r̶̶̶ ̶̶̶l̶̶̶e̶̶̶a̶̶̶v̶̶̶i̶̶̶n̶̶̶g̶̶̶ ̶̶̶t̶̶̶h̶̶̶e̶̶̶ ̶̶̶m̶̶̶a̶̶̶t̶̶̶c̶̶̶h̶̶̶ ̶̶̶o̶̶̶n̶̶̶ ̶̶̶p̶̶̶u̶̶̶r̶̶̶p̶̶̶o̶̶̶s̶̶̶e̶̶̶ ̶̶̶a̶̶̶n̶̶̶d̶̶̶ ̶̶̶t̶̶̶h̶̶̶e̶̶̶n̶̶̶ ̶̶̶i̶̶̶m̶̶̶m̶̶̶e̶̶̶d̶̶̶i̶̶̶a̶̶̶t̶̶̶e̶̶̶ ̶̶̶r̶̶̶e̶̶̶j̶̶̶o̶̶̶i̶̶̶n̶̶̶i̶̶̶n̶̶̶g̶̶̶ ̶̶̶(̶̶̶w̶̶̶i̶̶̶t̶̶̶h̶̶̶o̶̶̶u̶̶̶t̶̶̶ ̶̶̶e̶̶̶x̶̶̶i̶̶̶t̶̶̶i̶̶̶n̶̶̶g̶̶̶ ̶̶̶t̶̶̶h̶̶̶e̶̶̶ ̶̶̶g̶̶̶a̶̶̶m̶̶̶e̶̶̶)̶̶̶,̶̶̶ ̶̶̶s̶̶̶o̶̶̶u̶̶̶n̶̶̶d̶̶̶ ̶̶̶j̶̶̶i̶̶̶t̶̶̶t̶̶̶e̶̶̶r̶̶̶ ̶̶̶i̶̶̶s̶̶̶ ̶̶̶f̶̶̶i̶̶̶x̶̶̶e̶̶̶d̶̶̶ ̶̶̶t̶̶̶i̶̶̶l̶̶̶l̶̶̶ ̶̶̶t̶̶̶h̶̶̶e̶̶̶ ̶̶̶e̶̶̶n̶̶̶d̶̶̶ ̶̶̶o̶̶̶f̶̶̶ ̶̶̶t̶̶̶h̶̶̶e̶̶̶ ̶̶̶r̶̶̶o̶̶̶u̶̶̶n̶̶̶d̶̶̶.̶̶̶

It turns out that leaving the match does not fix the issue.
And the sound jitter is present even when there are 30 players on 128-player server.

Geez changed the task status from Awaiting internal Testing to Reviewed.Jan 25 2024, 3:03 PM

Behaviour should be improved for the next major update.