Please give us a way to get the world space, model space, and local space space of named and unnamed visual LOD proxies. There is no way to do this currently, as we only have access to the geometry and memory levels for getting bone positions. For example of usage, I would need to get access to the positions of proxies on weapons in script.
Description
Description
Details
Details
- Severity
- None
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 7
- Category
- General