Hello,
since update 1.23 our server started crashing sometimes. Its happen when there were 20+ people on the server. It always crashes after <LOAD EXISTING CHAR> or <RESPAWN NEW CHAR>, but not always for the same player, it's random.
Thank you very much for help, or at least information on what to look for, we haven't slept for 4 days and we don't know what to do, the server crashes sometimes.
11:16:03.124 [StateMachine]: Player viktorleon89 (dpnid 2108039008 uid xe_e8L8PSbBpDQHoBgN2zawGnQv7zAlpKIhYC3kHVx8=) Entering DBGetCharacterLoginState
11:16:03.125 [StateMachine]: Player viktorleon89 (dpnid 2108039008 uid xe_e8L8PSbBpDQHoBgN2zawGnQv7zAlpKIhYC3kHVx8=) Entering CreateNetObjectsLoginState
11:16:03.125 Server: SetClientState dpid=2108039008 id=0 name=viktorleon89 PLAYER ASSIGNED -> MISSION RECEIVED
11:16:03.129 Server: SetClientState dpid=2108039008 id=0 name=viktorleon89 MISSION RECEIVED -> GAME LOADED
11:16:03.129 [StateMachine]: Player viktorleon89 (dpnid 2108039008 uid xe_e8L8PSbBpDQHoBgN2zawGnQv7zAlpKIhYC3kHVx8=) Entering PreloadCamLoginState
11:16:03.129 Login: Player viktorleon89 (2108039008) preloading at: 10870.675781 238.050781 12388.502930, yaw: -0.843654, new: 0
11:16:03.129 [StateMachine]: Player viktorleon89 (dpnid 2108039008 uid xe_e8L8PSbBpDQHoBgN2zawGnQv7zAlpKIhYC3kHVx8=) Entering WaitPreloadCamLoginState
11:16:10.731 [StateMachine]: Player viktorleon89 (dpnid 2108039008 uid xe_e8L8PSbBpDQHoBgN2zawGnQv7zAlpKIhYC3kHVx8=) Entering GetLoadedCharLoginState
11:16:10.774 <LOAD EXISTING CHAR>:
charID 160 playerID 160 dpnid 2108039008 uid xe_e8L8PSbBpDQHoBgN2zawGnQv7zAlpKIhYC3kHVx8=
Time: 11:16:16
Exception code: C0000005 ACCESS_VIOLATION at F3BCE327
Allocator: system
graphics: No
resolution: 160x120x32
Addons:
.mdmp files I attach below