With previous patches we got new network bubble configuration parameters. It would be great if these are added as an option/entry with your host partner Nitrado server panel for Xbox and Playstation.
It would greatly improve performance and allow room to tweak the settings for servers pushing the limit with current modding setup.
networkObjectBatchSend = 10; // number of objects within a player's network bubble that are sent to be created within a server frame networkObjectBatchCompute = 1000; // number of objects within a player's network bubble that are processed to check if it already exists for the player within a server frame