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Network Bubble Issue - Players Dying Remotely
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Description

Hey there, I've heard chatter about people having these issues before, but I'm not able to find an FT entry surrounding this.

Basically, players are minding their own business playing, and are being killed randomly from often impossible distances.

The perspective of the killer shows a player standing still, they are then able to interact with the body for a few moments after killing the player, and then the body disappears.

The perspective of the victim is a random instant death, and their loot remains where they were last playing in game.

This has happened twice in my community server today, with the most extreme case being shown here:

[Bluntman] got killed by [ZestyRilla] with Gold SA58, 6565.4m) - This is from a webhook in our server.

Details

Severity
Major
Resolution
Open
Reproducibility
Unable To Reproduce
Operating System
Windows 7
Category
Game Physics
Steps To Reproduce

While I've been seeing this more often lately, I have not determined a way to reproduce this issue.