There's no way for us to determine at the Object level when the Object is destroyed, unless the entity inherits from EntityAI (EEKilled and EEHealthLevelChanged), in which not all entities inherit from EntityAI, such as trees and bushes.
Description
Description
Details
Details
- Severity
- Tweak
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 11 x64
- Category
- General