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ValidateAndRepair Attempting to repair: Class: 'WeaponFSM'
Closed, ResolvedPublic

Description

Multiple entries in crashlog when game tries to spawn weapons with magazines or with bullets in the chamber. This happens to vanilla weapons.

WIN-10JKKM93SE4, 08.09 2023 09:10:11

[wpnfsm] ValidateAndRepair Attempting to repair: SKS:084010 - ChamberRepair - SKS_OPN_BU0<8bb94700> - state: 0 != weapon: 1
Class: 'WeaponFSM'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:92
scripts/4_World/entities\firearms\weaponfsm.c:529
scripts/4_World/entities\firearms\weaponfsm.c:487
scripts/4_World/entities\firearms\weaponfsm.c:439
scripts/4_World/entities\firearms\weaponfsm.c:58
scripts/3_Game/systems\hfsmbase.c:512
scripts/4_World/entities\firearms\weaponfsm.c:273
scripts/4_World/entities\firearms\weapon_base.c:288
scripts/4_World/systems\inventory\dayzplayerinventory.c:361
scripts/4_World/entities\dayzplayerimplement.c:852
scripts/4_World/entities\dayzplayerimplement.c:2035
ServerPanel/scripts/4_World/dayzplayerimplement.c:8
scripts/4_World/entities\manbase\playerbase.c:2771

Runtime mode
CLI params: ip 193.25.252.18 port 2302 mod @CF;@VPPAdminTools;@Server_Information_Panel;@Survivor_Animations;@Code_Lock;@SotaVanillaRetexture;@FlipTransport;@Airdrop-Upgraded;@Breachingcharge;@MMG_Base_Storage;@CarCover;@EvenMoreDoors;@Advanced_Weapon_Scopes;@WindstridesClothingPack;@Simple_Base;@Uncuepas_Civilian_Clothing;@The_Northmen_Livonia_EU serverMod @Fresh_Body_Remove;@highlander;@BasicallyFairplay;@Survivor_Missions;@GameLabs;@GamelabsExtensions;@PresetWeather config serverDZ.cfg bepath C:\TCAFiles\Users\admin\1\Battleye profiles C:\TCAFiles\Users\admin\1\instance autoinit dologs adminlog netlog freezecheck


WIN-10JKKM93SE4, 08.09 2023 09:50:18

[wpnfsm] ValidateAndRepair Attempting to repair: SKS:091216 - ChamberRepair - SKS_OPN_BU0<94cf2a70> - state: 0 != weapon: 1
Class: 'WeaponFSM'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:92
scripts/4_World/entities\firearms\weaponfsm.c:529
scripts/4_World/entities\firearms\weaponfsm.c:487
scripts/4_World/entities\firearms\weaponfsm.c:439
scripts/4_World/entities\firearms\weaponfsm.c:58
scripts/3_Game/systems\hfsmbase.c:512
scripts/4_World/entities\firearms\weaponfsm.c:273
scripts/4_World/entities\firearms\weapon_base.c:288
scripts/4_World/systems\inventory\dayzplayerinventory.c:361
scripts/4_World/entities\dayzplayerimplement.c:852
scripts/4_World/entities\dayzplayerimplement.c:2035
ServerPanel/scripts/4_World/dayzplayerimplement.c:8
scripts/4_World/entities\manbase\playerbase.c:2771

Runtime mode
CLI params: ip 193.25.252.18 port 2302 mod @CF;@VPPAdminTools;@Server_Information_Panel;@Survivor_Animations;@Code_Lock;@SotaVanillaRetexture;@FlipTransport;@Airdrop-Upgraded;@Breachingcharge;@MMG_Base_Storage;@CarCover;@EvenMoreDoors;@Advanced_Weapon_Scopes;@WindstridesClothingPack;@Simple_Base;@Uncuepas_Civilian_Clothing;@The_Northmen_Livonia_EU serverMod @Fresh_Body_Remove;@highlander;@BasicallyFairplay;@Survivor_Missions;@GameLabs;@GamelabsExtensions;@PresetWeather config serverDZ.cfg bepath C:\TCAFiles\Users\admin\1\Battleye profiles C:\TCAFiles\Users\admin\1\instance autoinit dologs adminlog netlog freezecheck


WIN-10JKKM93SE4, 08.09 2023 09:50:21

[wpnfsm] ValidateAndRepair Attempting to repair: SKS:091216 - ChamberRepair - SKS_OPN_BU0<94cf2a70> - state: 0 != weapon: 1
Class: 'WeaponFSM'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:92
scripts/4_World/entities\firearms\weaponfsm.c:529
scripts/4_World/entities\firearms\weaponfsm.c:487
scripts/4_World/entities\firearms\weaponfsm.c:439
scripts/4_World/entities\firearms\weaponfsm.c:58
scripts/3_Game/systems\hfsmbase.c:512
scripts/4_World/entities\firearms\weaponfsm.c:273
scripts/4_World/entities\firearms\weapon_base.c:288
scripts/4_World/systems\inventory\dayzplayerinventory.c:361
scripts/4_World/entities\dayzplayerimplement.c:852
scripts/4_World/entities\dayzplayerimplement.c:2035
ServerPanel/scripts/4_World/dayzplayerimplement.c:8
scripts/4_World/entities\manbase\playerbase.c:2771

Runtime mode
CLI params: ip 193.25.252.18 port 2302 mod @CF;@VPPAdminTools;@Server_Information_Panel;@Survivor_Animations;@Code_Lock;@SotaVanillaRetexture;@FlipTransport;@Airdrop-Upgraded;@Breachingcharge;@MMG_Base_Storage;@CarCover;@EvenMoreDoors;@Advanced_Weapon_Scopes;@WindstridesClothingPack;@Simple_Base;@Uncuepas_Civilian_Clothing;@The_Northmen_Livonia_EU serverMod @Fresh_Body_Remove;@highlander;@BasicallyFairplay;@Survivor_Missions;@GameLabs;@GamelabsExtensions;@PresetWeather config serverDZ.cfg bepath C:\TCAFiles\Users\admin\1\Battleye profiles C:\TCAFiles\Users\admin\1\instance autoinit dologs adminlog netlog freezecheck


WIN-10JKKM93SE4, 08.09 2023 09:50:24

[wpnfsm] ValidateAndRepair Attempting to repair: SKS:091216 - ChamberRepair - SKS_OPN_BU0<94cf2a70> - state: 0 != weapon: 1
Class: 'WeaponFSM'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:92
scripts/4_World/entities\firearms\weaponfsm.c:529
scripts/4_World/entities\firearms\weaponfsm.c:487
scripts/4_World/entities\firearms\weaponfsm.c:439
scripts/4_World/entities\firearms\weaponfsm.c:58
scripts/3_Game/systems\hfsmbase.c:512
scripts/4_World/entities\firearms\weaponfsm.c:273
scripts/4_World/entities\firearms\weapon_base.c:288
scripts/4_World/systems\inventory\dayzplayerinventory.c:361
scripts/4_World/entities\dayzplayerimplement.c:852
scripts/4_World/entities\dayzplayerimplement.c:2035
ServerPanel/scripts/4_World/dayzplayerimplement.c:8
scripts/4_World/entities\manbase\playerbase.c:2771

Runtime mode
CLI params: ip 193.25.252.18 port 2302 mod @CF;@VPPAdminTools;@Server_Information_Panel;@Survivor_Animations;@Code_Lock;@SotaVanillaRetexture;@FlipTransport;@Airdrop-Upgraded;@Breachingcharge;@MMG_Base_Storage;@CarCover;@EvenMoreDoors;@Advanced_Weapon_Scopes;@WindstridesClothingPack;@Simple_Base;@Uncuepas_Civilian_Clothing;@The_Northmen_Livonia_EU serverMod @Fresh_Body_Remove;@highlander;@BasicallyFairplay;@Survivor_Missions;@GameLabs;@GamelabsExtensions;@PresetWeather config serverDZ.cfg bepath C:\TCAFiles\Users\admin\1\Battleye profiles C:\TCAFiles\Users\admin\1\instance autoinit dologs adminlog netlog freezecheck


WIN-10JKKM93SE4, 08.09 2023 09:50:27

[wpnfsm] ValidateAndRepair Attempting to repair: SKS:091216 - ChamberRepair - SKS_OPN_BU0<94cf2a70> - state: 0 != weapon: 1
Class: 'WeaponFSM'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:92
scripts/4_World/entities\firearms\weaponfsm.c:529
scripts/4_World/entities\firearms\weaponfsm.c:487
scripts/4_World/entities\firearms\weaponfsm.c:439
scripts/4_World/entities\firearms\weaponfsm.c:58
scripts/3_Game/systems\hfsmbase.c:512
scripts/4_World/entities\firearms\weaponfsm.c:273
scripts/4_World/entities\firearms\weapon_base.c:288
scripts/4_World/systems\inventory\dayzplayerinventory.c:361
scripts/4_World/entities\dayzplayerimplement.c:852
scripts/4_World/entities\dayzplayerimplement.c:2035
ServerPanel/scripts/4_World/dayzplayerimplement.c:8
scripts/4_World/entities\manbase\playerbase.c:2771

Runtime mode
CLI params: ip 193.25.252.18 port 2302 mod @CF;@VPPAdminTools;@Server_Information_Panel;@Survivor_Animations;@Code_Lock;@SotaVanillaRetexture;@FlipTransport;@Airdrop-Upgraded;@Breachingcharge;@MMG_Base_Storage;@CarCover;@EvenMoreDoors;@Advanced_Weapon_Scopes;@WindstridesClothingPack;@Simple_Base;@Uncuepas_Civilian_Clothing;@The_Northmen_Livonia_EU serverMod @Fresh_Body_Remove;@highlander;@BasicallyFairplay;@Survivor_Missions;@GameLabs;@GamelabsExtensions;@PresetWeather config serverDZ.cfg bepath C:\TCAFiles\Users\admin\1\Battleye profiles C:\TCAFiles\Users\admin\1\instance autoinit dologs adminlog netlog freezecheck

Details

Severity
Minor
Resolution
Open
Reproducibility
Sometimes
Operating System
Windows 11 x64
Category
Game Crash
Steps To Reproduce

By spawning in a weapon via events or script that would include weapon.attachment (magazine) for instance,) this crash will occur.

Additional Information

I believe it will also be when starting up a server and there is a jammed weapon somewhere on the map or inside some storage container.

Event Timeline

Cpt.Sauna created this task.Sep 8 2023, 1:59 PM
Geez closed this task as Resolved.Sep 11 2023, 10:56 AM
Geez claimed this task.
Geez added a subscriber: Geez.

Hello Cpt.Sauna.
You can ignore these as they are harmless. There is a safety system that checks weapon state between server and client and if there is a mismatch it gets fixed and the VME is confirmation of this occurring.

This comment was removed by Geez.

I want to get rid of these errors, they irritate me, I have a config edit that makes the weapon 999999 HP, I think that’s why [wpnfsm] ValidateAndRepair Attempting to repair: Mosin9130:8156 - ChamberRepair - BARIMLoadedCharged<4af76790> - state: 1 != weapon: 0
Class: 'WeaponFSM'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:92
scripts/4_World/entities\firearms\weaponfsm.c:545
scripts/4_World/entities\firearms\weaponfsm.c:503
scripts/4_World/entities\firearms\weaponfsm.c:455
scripts/4_World/entities\firearms\weaponfsm.c:87
scripts/4_World/entities\firearms\weaponfsm.c:194
scripts/4_World/entities\firearms\weapon_base.c:302
scripts/4_World/systems\inventory\dayzplayerinventory.c:283
scripts/4_World/entities\dayzplayerimplement.c:1592
scripts/4_World/entities\manbase\playerbase.c:3939

Runtime mode
CLI params: config serverDZ.cfg.active port 2302 profiles profiles adminlog freezecheck dologs mod @CF;@VPPAdminTools;@UA-Fish-Hunter-Mapping;@ToxicZone;@winter Chernarus V2;@UA-Fish-Hunter-M;@Dr Jones Trader Rework;@gebsfish;@Treasure;@MuchCarKey;@BLACKOUTS Scorpion;@RUSForma_vehicles;@UA-Fish-Hunter-V;@FlipTransport;@MunghardsItempack;@MuchStuffPack;@Advanced Weapon Scopes;@CabinZ;@Code Lock;@Survivor Animations;@CannabisPlus;@UA-Fish-Hunter-Servmod; serverMod @GameLabs;@HuntingSkill;@PresetWeather;@First_Load_Custom_Server_Mod;@Custom_Server_Mod;@SpawnerBubaku;

This comment was removed by Geez.