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Vehicles reset their simple object state in Editor
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The following vehicles, when set as Simple Objects in Eden Editor, will return to their normal/simulated stated after saveloading the scenario or previewing it and going back to editor. As of now the only bypass of that is to use the BIS_fnc_replaceWithSimpleObject function on them, but this creates a possibility to have some unstable behaviour in MP:

  • vn_c_wheeled_m151_01 (+ variants)
  • vn_c_car_01_01 (+ variants)
  • vn_c_bicycle_01

It's possible there is more than these but I didn't have time to check every vehicle in the DLC.


Operating System
Windows 10 x64
Operating System Version
22H2 19045.3208
Eden Editor
Steps To Reproduce
  1. Open Editor on any available map.
  2. Place one or more of the mentioned vehicles, open their attributes and select Simple Object option in Special States category.
  3. Preview the scenario and go back to editor. Vehicles will be in their default non-simplified state.
  4. (Alternatively) Save the scenario and load it back instead of the previous step.

Event Timeline

honger created this task.Aug 7 2023, 10:01 PM
honger updated the task description. (Show Details)Aug 8 2023, 6:00 PM
This comment was removed by LouMontana.

Unable to reproduce on stable and profiling branch, were you using any mods?