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0.9.9.31 Conflict - game sometimes gets stuck in POSTGAME state
Closed, ResolvedPublic

Description

01:00:12.700 SCRIPT       : SCR_BaseGameMode::OnGameStateChanged = POSTGAME
01:00:14.571 SCRIPT    (E): Virtual Machine Exception

Reason: NULL pointer to instance

Class:      'SCR_GameOverScreenManagerComponent'
Function: 'StartEndGameFade'
Stack trace:
scripts/Game/GameOverScreen/SCR_GameOverScreenManagerComponent.c:55 Function StartEndGameFade
scripts/Game/GameOverScreen/SCR_GameOverScreenManagerComponent.c:477 Function OnInitDelayedEndGame
scripts/Game/game.c:821 Function OnUpdate

After the end of a round of Conflict, often (but not always) my server encounters this exception. It becomes stuck in this unplayable POSTGAME state until manual intervention.

Details

Severity
Major
Resolution
Open
Reproducibility
Random
Operating System
Linux x64
Operating System Version
Debian LTS
Category
General

Event Timeline

Steve-E created this task.Jul 8 2023, 3:19 PM
Geez changed the task status from New to Awaiting internal Testing.Jul 11 2023, 11:46 AM
Geez added a subscriber: Geez.

Hello Steve-E.
Are you running any mods?

Hello Steve-E.
Are you running any mods?

No,

This wass on a vanilla experimental branch server, without any mods.

Geez closed this task as Resolved.Mon, Jun 17, 11:40 AM
Geez claimed this task.