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Object on the driver's seat (green car wreck) impossible to pick up
Reviewed, NormalPublic

Description

Unable to pick up an item from a car wreck (scope on the driver seat).

Details

Severity
Minor
Resolution
Open
Reproducibility
Unable To Reproduce
Operating System
Windows 11 x64
Operating System Version
Build 22621
Category
Visual-Environment
Additional Information

Server : "Dayz Livonia EU - DE 4295"
Date&TIme : 27th June 2023 - ~21:22:13 CEST

Tried every position, moving away and back, disconnect/reconnect.

Position marked with red circle :

Event Timeline

Geez changed the task status from New to Reviewed.Jun 28 2023, 11:48 AM

This would apply to all vehicles (literally anywhere loot can spawn) on all maps.

I'm guessing since loot is placed by coordinates instead of refenced to the vicinity to the physical asset it's placed on this will never be fixed without the items being positioned floating above the seats.

If it's possible to make the cars seat not exist where we can see the object in vicinity that would help fix this issue.
Leave the frame of the wreck as a blocked asset, but the interior in a state where even if an item clips through it, the placer can see it to grab it.

I love that some openable doors have been set to allow us to clip through them now! So much loot was not reachable in the past because the doors only open 30% and the player is too fat to reach inside the car.

Code below is how the loot is spawned for these wrecks. The issue causing the loot to clip into the seat is because the land below the car is not flat, so the loot point position adjusts to the reference point assuming the entire plane of the object is the same height for the entire location the

		<group name="Land_Wreck_hb01_aban1_green_DE" lootmax="2">
				<usage name="Village" />
				<usage name="Hunting" />
				<usage name="Farm" />
				<container name="lootFloor" lootmax="2">
						<category name="vehicleparts" />
						<category name="tools" />
						<category name="containers" />
						<category name="clothes" />
						<category name="food" />
						<category name="weapons" />
						<tag name="floor" />
						<tag name="shelves" />
						<point pos="-0.514923 -0.683249 -0.580811" range="0.100000" height="0.250000" />
						<point pos="-0.546204 -0.739777 0.478760" range="0.100000" height="0.250000" />
						<point pos="-0.044220 -0.389238 0.301758" range="0.216492" height="0.541229" />
						<point pos="-0.073731 -0.337166 -0.571289" range="0.198242" height="0.495605" />
						<point pos="1.521026 -0.462440 0.190185" range="0.237500" height="0.593750" />
						<point pos="1.544220 -0.431307 -0.387207" range="0.203125" height="0.507813" />
						<point pos="-0.741089 0.031483 -0.782471" range="0.100000" height="0.250000" />
						<point pos="-0.768067 -0.043346 0.660156" range="0.100000" height="0.250000" />
				</container>
				<dispatch>
                        <proxy type="HatchbackWheel" pos="1.071 -0.736000 -0.852" rpy="90.0 0.0 0.0" />
                        <proxy type="HatchbackDoors_Driver_GreenRust" pos="-0.273 -0.182000 -1.374" rpy="0.0 240.0 0.0" />
                        <proxy type="HatchbackTrunk_GreenRust" pos="1.726 0.304000 -0.05" rpy="20.0 180.0 0.0" />
				</dispatch>
		</group>