Page MenuHomeFeedback Tracker

CreateStaticObjectUsingP3D Issues
Assigned, UrgentPublic

Description

I am currently having an issue with spawning in the new P3Ds, I am trying to spawn them this way so I can drag them around like other objects and such, but it does not seem to work.

object = GetGame().CreateStaticObjectUsingP3D(type, pos, ypr, scale);
scriptLog("Spawned object: " + type);
Print(object);

The type path is valid but just cant get them to spawn in my custom map editor and they don't appear to act as an "Object".

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General

Event Timeline

Geez changed the task status from New to Assigned.Jun 9 2023, 10:33 AM