When a vehicle despawns with a player in a seat (or even just attached to the localspace), the server will crash.
Description
Description
Details
Details
- Severity
- None
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 10 x64
- Category
- General
Steps To Reproduce
- Have a player get into a vehicle
- Delete the vehicle using any admin tool
- Watch that server has crashed.
Event Timeline
Comment Actions
Attempt to mitigate by kicking out seated players or using UnlinkFromLocalSpace in the ~VehicleClass method doesn't work because GetChildren() returns NULL.