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Clothing/gear of NPCs seemingly doesn't load in until getting close (1.21 Exp)
Closed, ResolvedPublic

Description

Some of the gear of NPCs (non-player-controlled PlayerBase) doesn't seem to load in (naked body parts showing) under 1.21 Experimental until you get close within very roughly 20 meters.

This seems to be fixable by setting networkObjectBatchCompute and networkObjectBatchSend to -1 in serverDZ.cfg

Details

Severity
None
Resolution
Open
Reproducibility
Sometimes
Operating System
Windows 10 x64
Category
Modding

Event Timeline

lava76 created this task.May 14 2023, 6:26 PM
lava76 renamed this task from Clothing/gear of NPCs seemingly doesn't load in until getting close to Clothing/gear of NPCs seemingly doesn't load in until getting close (1.21 Exp).May 14 2023, 6:39 PM
lava76 updated the task description. (Show Details)
Geez changed the task status from New to Need More Info.May 15 2023, 11:36 AM
Geez added a subscriber: Geez.

Hello lava76.
Which mods use these npcs/produce these?

No mods needed, it's enough to spawn one of the SurvivorM_* or SurvivorF_* characters (e.g. using CreateObject) and give them a full set of clothing (head/shirt/pants/boots/backpack/belt) via GetInventory().CreateInInventory(), there should be at least one of the clothing items that will not render in unless you get closer. I think players may also be affected as long as they don't move but have no way to confirm this currently.

Geez changed the task status from Need More Info to Confirmed Internally.May 15 2023, 1:48 PM

Thank you, confirmed and scheduled for a fix!

Geez closed this task as Resolved.May 17 2023, 2:49 PM
Geez claimed this task.

Resolved for stable 1.21.