When too many Infected group up in an agro'd state, the audio becomes distorted.
This has existed for many builds, currently in stable.
When too many Infected group up in an agro'd state, the audio becomes distorted.
This has existed for many builds, currently in stable.
Spawn about 10 Infected, maybe a few more.
Have noticed this as well. Too many infected in one area (outside of house/building - aggro'd on player) will even go as far as cutting off player made sounds. Available audio "channels" flooded? As in, some limit for however many sounds can be produced in one given area is reached so no additional sounds can be produced?