When importing object files (.lbt) from Terrain Processor, the objects within that file, don't inherit assigned yaw, pitch and roll values from the Template Randomizer in Terrain Builder. It seems that the objects are given random values.
Description
Description
Details
Details
- Severity
- Block
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 11 x64
- Category
- General
Steps To Reproduce
Change values in the Template Randomiser for an object within Terrain Builder. Export a shape into Terrain Processor, create an Area: Random task with that object you changed the values for. Then run and import that newly created .lbt file into Terrain Builder.