setPos group of commands does not have global effect for mines.
This cause invisible mines placed by ACE mod.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 11 x64
- Category
- Engine
Steps To Reproduce
Take 2 clients.
Run multiplayer mission or 3den preview.
Place AT Mine on client 1.
Change position of mine with setPosATL command.
It will change position for client that have mine local. And nothing happen to other player.
Additional Information
There was thought that moving object far away will trigger network sync, but it does not work either.
Event Timeline
Comment Actions
most likely intended as AT mine is kinda static, you place it once and it doesnt move, why waste resources? But I will have a look
Comment Actions
Yes. Exclude condition for mines probably intentional. But there is no other way to set position. So no way to script minefields.
createVehicle is not precise https://feedback.bistudio.com/T171096