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[1.19] Vehicle despawn on collision
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Description

Vehicles despawn on collision with any other object (tree stump, fence etc.). In this case I will describe three actors:

Driver)
Can drive for up to few minutes after collision then goes into state shown in video below (from 00:21 to 00:35) indefinitely only fix is to relog:
https://www.youtube.com/watch?v=xEQwEi9fBSE
After relog driver is spawned somewhere on the path made between collision and black screen shown in the video above.

Passenger)
After the collision everything hangs (as if network lag occured) and stays that way indefinitely. Only fix is to relog.
After relog passenger is spawned same as the driver.

Observer - person outside the vehicle)
After the collision vehicle dissapears.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
21H2
Category
General
Steps To Reproduce

As described in description, make collision with any surrounding object.

Additional Information

Tested on Livonia

Event Timeline

Doseq created this task.Sep 26 2022, 5:07 PM
Doseq edited Additional Information. (Show Details)Sep 26 2022, 5:14 PM
Doseq updated the task description. (Show Details)
Geez changed the task status from New to Awaiting internal Testing.Sep 27 2022, 10:26 AM