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Wrong base prefab for Pouch_ALICE_30rnd_STANAG_base
Reviewed, NormalPublic

Description

Prefabs like the {0B0D67BC8F43A052}Prefabs/Items/Equipment/Accessories/Pouch_ALICE_30rnd_STANAG/Pouch_ALICE_30rnd_STANAG_base.et which are supposed to be added to something like the alice vest should have tthe correct base prefab {09DEA8153A0C312D}Prefabs/Characters/Core/EquipmentPart_Base.et (like the buttpack and suspsenders do) instead of the "visual only" {2149560A9BEFBAC2}Prefabs/Items/Core/Equip_Accessory_base.et

This mixing of which prefab base is used makes it difficult to adjust things via mod. I can't just override Equip_Accessory_base as that is then again also used for things like the belt on the Jacket_M88 where it is a visual thing only that can not even be detached via the inventory.

Please go through the prefabs currently in-game that the character can equip and manipulate like vests, jackets, backpacks, etc and check if they have their correct base prefabs. It is annoying work but it's even more annoying having to mod all individual items because the base prefabs are inconsistent on what has what. Thank you.

Details

Severity
Minor
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
General

Event Timeline

Arkensor created this task.Sep 6 2022, 11:32 AM
Geez changed the task status from New to Awaiting internal Testing.Sep 9 2022, 9:41 AM
Geez changed the task status from Awaiting internal Testing to Reviewed.Jun 19 2023, 10:53 AM
Geez added a subscriber: Geez.

Hello Arkensor.
The devs have decided to not address this for reforger.