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Shadow Detail set to Low causes flickering with helicopter crash smoke
Confirmed Internally, NormalPublic

Description

When your shadow detail is set to low, and the game stops rendering a helicopter crash due to occlusion culling, the smoke from the helicopter also stops being rendered.

When your shadow detail is set to medium+, and the game stops rendering the helicopter, the smoke always remains visible regardless.

At around 1:15 my shadow detail is set to low. You can see that when the heli is visible, so is the smoke - when the heli disappears, the smoke goes with it.

At 1:38 I change my shadow detail to medium. You can see immediately after this that even though the helicopter stops being rendered, the smoke is now always visible.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General
Additional Information

Same issue occurred in other locations too, such as the helicopter at NWAF tents, and the one east of Kozlovka, both were hidden behind a hill and the smoke was flickering when looking from a certain angle with shadow detail set to low.

I have both of these occurrences on video so can provide them if necessary, but figured the above video is probably enough.

Event Timeline

Jaakael created this task.Jul 14 2022, 6:46 PM
Geez changed the task status from New to Awaiting internal Testing.Jul 15 2022, 9:20 AM
Geez changed the task status from Awaiting internal Testing to Need More Info.Jul 19 2022, 10:56 PM
Geez added a subscriber: Geez.

Hello Jaakael.
We have been testing the issue but we were unable to produce this on our end.
In case you can provide any additional information which will lead us towards producing the issue, please leave it under this ticket.
Regards,
Geez

Geez changed the task status from Need More Info to Confirmed Internally.Aug 2 2022, 2:01 PM