Character walk toggle will be disabled when using movement keys within the inventory.
When you move with the inventory open, walking is enabled automatically, so I believe what's happening here is that if you already had it toggled ON prior to opening the inventory, then begin walking with the inventory open, it will continue walking with the inv open (because it's forced) but actually turns OFF your own toggle outside of the inventory - making you jog once the inventory is closed.
Test 1 - Toggle turns off.
- Press 'Walk or run toggle' keybind to enter walk state.
- Open the inventory and press a movement key. (or hold a movement key as you open the inventory, works either way)
- Close the inventory.
- Walk toggle will be disabled and character will revert to jogging.
Test 2 - Toggle remains active.
- Press 'Walk or run toggle' keybind to enter walk state.
- Stand completely still, then open/close the inventory without pressing any other input.
- Walk toggle will remain active and work as intended.