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[PREFAB/MAPDESCRIPTOR] Certain objects delete their map icon upon destruction
Closed, ResolvedPublic

Description

Certain environment objects disappear from the map when destroyed.

This does not make sense from the cartography perspective, some map elements should be static.

I have noticed this for these two, but may have missed some.
ArmaReforger:Prefabs/Structures/Forest/Spring_01.et
ArmaReforger:Prefabs/Structures/Signs/Traffic/SignBusStop_01.et

In the future it could probably affect these too should you decide to make them destructible:
ArmaReforger:Prefabs/Structures/Commercial/FuelStations/FuelStation_E_01_tankpistol.et
ArmaReforger:Prefabs/Structures/Cultural/Calvaries/
*

Suggestion: Have the option in the MapDescriptorComponent to not be influenced by the entity's destruction or to somehow make them static

Details

Severity
Trivial
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
General
Steps To Reproduce
  1. Find a bus stop on Everon and look at the map
  2. Destroy the bus stop
  3. Look at the map again

Event Timeline

Myshaak created this task.Jun 24 2022, 7:40 PM
Myshaak changed Severity from None to Trivial.Jun 24 2022, 7:50 PM
Geez changed the task status from New to Assigned.Jun 27 2022, 7:32 PM
Geez closed this task as Resolved.Nov 10 2022, 2:43 PM
Geez claimed this task.
Geez added a subscriber: Geez.

Hello Myshaak.
The issue has been resolved internally and the fix will appear in one of the future updates.
Regards,
Geez