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Ground models for DH-132 helmets have broken textures
Closed, ResolvedPublic

Description

When a DH-132 or DH-132 (goggles) helmet is placed on the ground (as a US85_helmetDH132_wh or US85_helmetDH132G_wh item) the textures appear to be from a completely different item and don't map properly to the model.

The textures are fine when the helmet is worn on a character.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Visual-Characters
Steps To Reproduce

Open the Editor and place a Helmet DH-132 or Helmet DH-132 with goggles item from the Empty > Equipment > Helmets category.
Take a close look at the placed item and note the textures are screwed up.

Additional Information

This could be a symptom of T160726 but I'm not sure.

Event Timeline

NikkoJT created this task.Jun 2 2022, 8:39 PM
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Lukyy changed the task status from New to Acknowledged.Sep 1 2022, 11:49 AM
Lukyy added a subscriber: Lukyy.

Thank you for the report, we'll look into it.

Verified fixed in CSLA 1.1.

This comment was removed by LouMontana.
Lukyy closed this task as Resolved.Nov 12 2022, 11:57 AM
Lukyy claimed this task.