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Several Static_ objects have no model or are missing textures
Acknowledged, NormalPublic

Description

Will try to gather a full list of objects here:

  • Static_Furniture_postel_panelak2 (missing textures)
  • Static_Furniture_flowers_01
  • Static_Furniture_flowers_02
  • Static_Furniture_picture_a
  • Static_Furniture_picture_a_02
  • Static_Furniture_picture_a_03
  • Static_Furniture_picture_a_04
  • Static_Furniture_picture_a_05
  • Static_Furniture_picture_b
  • Static_Furniture_picture_b_02
  • Static_Furniture_picture_c
  • Static_Furniture_picture_c_02
  • Static_Furniture_picture_d
  • Static_Furniture_picture_d_02
  • Static_Furniture_picture_e
  • Static_Furniture_picture_e_02
  • Static_Furniture_picture_f
  • Static_Furniture_picture_f_02
  • Static_Furniture_picture_g
  • Static_Furniture_picture_g_02
  • Static_Furniture_wall_board
  • Static_Furniture_wall_board_02
  • Static_Furniture_wall_board_03
  • Static_Furniture_pc
  • Static_Furniture_phonebox
  • Static_Furniture_pokladna
  • Static_Furniture_radio_b
  • Static_Furniture_tv_a
  • Static_Furniture_vending_machine
  • Static_Furniture_washing_machine
  • Static_Furniture_Kitchen_desk_A
  • Static_Furniture_Kitchen_desk_B
  • Static_Furniture_luxury_lamp
  • Static_Furniture_office_desk
  • Static_Furniture_stul_kuch_1
  • Static_CementWorks_ConveyorTowerC
  • Static_CementWorks_SiloBig1Bridge
  • Static_CoalPlant_Conveyor
  • Static_CoalPlant_LoadingHouse
  • Static_Container_1C
  • Static_Container_1D
  • Static_Container_2A
  • Static_Container_2B
  • Static_Container_2C
  • Static_Container_2D
  • Static_Container_2E
  • Static_Dam_Concrete_40
  • Static_Barn_CowshedA
  • Static_Barn_CowshedB
  • Static_Barn_CowshedC
  • Static_Barn_Hopper
  • Static_Barn_StawStack
  • Static_Barn_WaterTower
  • Static_Barn_WaterTower_Small
  • Static_Boathouse_PierL
  • Static_Boathouse_PierR
  • Static_Boathouse_PierT
  • Static_Pier_Concrete1
  • Static_Pier_Concrete1_CornerIn
  • Static_Pier_Concrete1_CornerOut
  • Static_Pier_Concrete1_End
  • Static_Pier_Concrete1_L
  • Static_Pier_Concrete1_L10
  • Static_Pier_Concrete1_L30
  • Static_Pier_Concrete1_TBig
  • Static_Pier_Concrete1_TSmall
  • Static_Pier_Concrete2
  • Static_Pier_Concrete2_End
  • Static_Pier_Concrete3_1
  • Static_Pier_Concrete3_2
  • Static_Pier_Concrete3_End
  • Static_Pier_Concrete3_Fuel
  • Static_Pier_Crane_Rails
  • Static_Pier_Crane_Rails_End
  • Static_Pier_Tube_Big
  • Static_Pier_Tube_Small
  • Static_Pier_Wooden1
  • Static_Pier_Wooden1_End
  • Static_Mine_Conveyer1_Build
  • Static_Pipe_Med_BuildL
  • Static_Pipe_Med_BuildR
  • Static_Container_1Aoh_DE
  • Static_Container_1Bo_DE
  • Static_Container_1Mo_DE
  • Static_Container_1Moh_DE
  • Static_Container_1C_DE
  • Static_Container_1D_DE
  • Static_Container_2A_DE
  • Static_Container_2B_DE
  • Static_Container_2C_DE
  • Static_Container_2D_DE
  • Static_Container_2E_DE
  • Static_Mil_Airfield
  • Static_Mil_Radar_Mobile1_Reinforced
  • Static_Mil_Radar_Mobile2_Reinforced
  • Static_Mil_Radar_Mobile3_Reinforced
  • Static_Mil_Reinforced_Tank1
  • Static_Mil_Reinforced_Tank1_Grass
  • Static_Mil_Reinforced_Tank2_Grass_L
  • Static_Mil_Reinforced_Tank2_Grass_R
  • Static_Mil_Reinforced_Tank2_Grass_Top
  • Static_Mil_Artilery_Nest
  • Static_Misc_Antenna
  • Static_Misc_BagFence_3m
  • Static_Misc_BagFence_Corner
  • Static_Misc_BagFence_Round
  • Static_Misc_Barbedwire
  • Static_Misc_ConcreteBlock1
  • Static_Misc_ConcreteBlock1_End
  • Static_Misc_ConcreteBlock2
  • Static_Misc_ConcreteBlock2_Damaged
  • Static_Misc_ConcreteBlock_Stripes
  • Static_Misc_Cover_Small
  • Static_Misc_DragonTeeth
  • Static_Misc_DragonTeeth_Big
  • Static_Misc_Flagpole
  • Static_Misc_Gunrack
  • Static_Misc_Hedgehog_Concrete
  • Static_Misc_Hedgehog_Iron
  • Static_Misc_Obstacle_Bridge
  • Static_Misc_Obstacle_Crawl
  • Static_Misc_Obstacle_Cross
  • Static_Misc_Obstacle_Pass
  • Static_Misc_Obstacle_Ramp
  • Static_Misc_Obstacle_RunAround
  • Static_Misc_Range_Line
  • Static_Misc_Range_Line_dispersions
  • Static_Misc_Range_Pistol
  • Static_Misc_Range_Roof
  • Static_Misc_Range_Single
  • Static_Misc_Razorwire
  • Static_Tisy_RadarPlatform_Bot
  • Static_Tisy_RadarPlatform_Mid
  • Static_Rail_TrackE_30_20
  • Static_Rail_TrackE_30_20_lc
  • Static_BusStation_Village
  • Static_Misc_RoadBarrier_2
  • Static_Platform1_Stairs_30_Wall
  • Static_Platform1_Stairs_Block
  • Static_Path_Panels_Demaged (Typo?)
  • Static_Roads_Partcity_6_crosswalk (Missing textures)
  • Static_Airfield_Lamp
  • Static_Airfield_Light_Edge
  • Static_Airfield_Light_Navig
  • Static_Airfield_Light_PAPI1
  • Static_Airfield_Light_PAPI2
  • Static_Airfield_Light_PAPI3
  • Static_Airfield_Light_PAPI4
  • Static_Airfield_Light_Reflector
  • Static_Airfield_Light_Control
  • Static_Airfield_Light_Hangar
  • Static_Cableway_Base_Rope1
  • Static_Cableway_Base_Rope2
  • Static_Cableway_Rope
  • Static_Cemetary_Fence_sraight
  • Static_Cemetary_Fence1
  • Static_Cemetary_Fence2
  • Static_Cemetary_Fence3
  • Static_Cemetary_Fence4
  • Static_Cemetary_Grave1
  • Static_Cemetary_Grave2
  • Static_Cemetary_Grave3
  • Static_Cemetary_Grave4
  • Static_Cemetary_SmallCross
  • Static_Cemetary_SmallCross2
  • Static_Cemetary_Tombstone1
  • Static_Cemetary_Tombstone2
  • Static_Cemetary_Tombstone3
  • Static_Cemetary_Tombstone4
  • Static_Cemetary_Tombstone5
  • Static_Cemetary_Tombstone5_damaged
  • Static_Cemetary_Tombstone6
  • Static_Cemetary_Tombstone7
  • Static_Cemetary_Tombstone8
  • Static_Cemetary_Tombstone8_damaged
  • Static_Cemetary_Tombstone9
  • Static_Cemetary_Tombstone10
  • Static_Cemetary_Tombstone11
  • Static_Cemetary_Tombstone12
  • Static_Cemetary_Tombstone13
  • Static_Cemetary_Tombstone14
  • Static_Dead_MassGrave_8m
  • Static_Dead_MassGrave_15m
  • Static_Dead_pile1
  • Static_Dead_pile2
  • Static_Dead_pile3
  • Static_Dead_pile4
  • Static_Hanged_civil
  • Static_Hanged_doctor
  • Static_FueldStation_Feed_NoFuel
  • Static_FueldStation_Shed
  • Static_FueldStation_Sign
  • Static_Hotel_Damaged_Airplane_Back
  • Static_Hotel_Damaged_Airplane_Wing
  • Static_Hotel_Damaged_Airplane_Decal1
  • Static_Hotel_Damaged_Airplane_Decal2
  • Static_Hotel_Damaged_Airplane_Rubble
  • Static_Skilift_Rope_End
  • Static_Skilift_Rope_Middle
  • Static_Skilift_Rope_Start
  • Static_Skilift_Tower_End
  • Static_Skilift_Tower_Middle
  • Static_Skilift_Tower_Middle_Skope
  • Static_Skilift_Tower_Start
  • Static_Monument_Soldiers
  • Static_Monument_Wall
  • Static_Monument_Wall1
  • Static_Monument_Wall2
  • Static_Statue_General
  • Static_Wall_CBrk_5
  • Static_Wall_CBrk_5_D
  • Static_Wall_CBrk_Corner
  • Static_Wall_CBrk_End
  • Static_Wall_CBrk_Pole
  • Static_Wall_CGry_5
  • Static_Wall_CGry_5_D
  • Static_Wall_CGry_Corner
  • Static_Wall_CGry_Corner_2
  • Static_Wall_CGry_End
  • Static_Wall_CGryLow5
  • Static_Wall_CGryLow_End1
  • Static_Wall_CGryLow_End2
  • Static_Wall_Cnc_5
  • Static_Wall_CncSmall_4
  • Static_Wall_CncSmall_8
  • Static_Wall_CYel_5
  • Static_Wall_CYel_Corner
  • Static_Wall_CYel_End
  • Static_Wall_CYel_End2
  • Static_Wall_Fen1_5
  • Static_Wall_Fen1_5_2
  • Static_Wall_Fen1_5_Hole
  • Static_Wall_Fen1_5_Pole
  • Static_Wall_Fen2_6
  • Static_Wall_Fen2_6_Hole
  • Static_Wall_Fen2_Pole
  • Static_Wall_FenG_3
  • Static_Wall_FenG_Pole
  • Static_Wall_FenR_3
  • Static_Wall_FenR_Pole
  • Static_Wall_FenW_7
  • Static_Wall_FenW_7_D
  • Static_Wall_FenW_7_S
  • Static_Wall_ForFieldFen_1
  • Static_Wall_ForFieldFen_2
  • Static_Wall_ForFieldFen_end
  • Static_Wall_GarbCont
  • Static_Wall_GarbCont_Corner
  • Static_Wall_Gate_CGry
  • Static_Wreck_t_Small1
  • Static_Wreck_t_Small2
  • Static_Wreck_t_Small3
  • Static_Wreck_p_Big_BackA
  • Static_Wreck_p_Big_BackB
  • Static_Wreck_p_Big_Castle
  • Static_Wreck_p_Big_FrontA
  • Static_Wreck_p_Big_FrontB
  • Static_Wreck_p_Big_Lifeboat
  • Static_Wreck_p_Medium_Back
  • Static_Wreck_p_Medium_Front
  • Static_Wreck_Baler
  • Static_drapes_long_torn
  • Static_drapes_torn

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10
Category
Visual-Structures
Steps To Reproduce

Try to spawn said object

Event Timeline

DrDeSync created this task.May 31 2022, 5:01 AM
Geez changed the task status from New to Assigned.May 31 2022, 12:53 PM
Geez added a subscriber: Geez.

Thank you for the report DrDeSync.
We are currently looking into the problem internally.
Regards,
Geez

Geez changed the task status from Assigned to Acknowledged.May 31 2022, 12:59 PM
Mrhokss added a subscriber: Mrhokss.Jun 7 2022, 7:15 PM

Static_Misc_RoadBarrier_2 <-- missing textures might be intended that way

Static_Misc_ConcreteBlock_Stripes <-- not spawning
Static_Airfield_Light_Hangar <-- not spawning
Static_Platform2_Stairs_Block <-- not spawning
Static_Airfield_Light_Control <-- not spawning

Static_drapes_torn <-- not spawning (have invisible frame)
Static_drapes_long_torn <-- not spawning (have invisible frame)

just tried to pull them out using dayz editor the rest seams to work fine as console player im really thankful for all this being implemented!

Geez added a comment.Jun 9 2022, 10:27 AM

Hello DrDeSync.
The problem has been resolved internally and will be fixed on the public version in the upcoming updates.
Regards,
Geez