Hello, I've been noticing that whenever a character dies and start ragdolling, if they start rolling from a cliff for example, they start displaying occlusion issues. To be more clear, it looks like they get occluded using data only from their starting point.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- Visual-Characters
Steps To Reproduce
- Spawn some soldiers
- Kill them and hope that the ragdoll makes them slide away for 2-3 meters
- Wait for them to stop. From certain angles they will not show.
Additional Information
Screenshot taken right after I killed an unit
The unit stopped sliding from the cliff after 2-3 meters. From this angle he's still visible
After rotating slightly my camera to the right, he's gone from the screen. If I restore the camera to the previous angle he's gonna be visible again.
Also found a perfect example on a video here.