On Xbox Series S, game seems to run at around 30fps, but should be getting at least 60fps, like DayZ on Series S does. (Or implement a discrete form of motion blur)
Description
Description
Details
Details
- Severity
- Major
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 7
- Category
- General
Event Timeline
Comment Actions
Xbox Series X appears to run a too high resolution combined with an uncapped frame rate, resulting in highly variable and uneven frame times. The best solution would be to implement dynamic resolution scaling so clarity drops instead of performance. But as a quicker solution an (optional) 30fps cap or a significantly lower fixed resolution would help as well. As it stands right now, aiming is almost impossible and the game as a whole feels unnecessarily stuttery and uneven.