Trying to start the game results in
with console.log containing
--------------------------------------------- Log C:\Users\winuser\Documents\My Games\ArmaReforger\profile\console.log started at 2022-05-18 00:03:28 (2022-05-18 00:03:28 UTC) 00:03:28:251 ENGINE : FileSystem: Adding relative directory 'C:\Users\winuser\Documents\My Games\ArmaReforger\profile' to filesystem under name profile 00:03:28:251 ENGINE : Initializing engine. 00:03:28:251 ENGINE : CLI Params: -beservice 00:03:28:276 ENGINE : FileSystem: Adding package './addons/data/' (pak count: 7) to filesystem under name ArmaReforger 00:03:28:278 ENGINE : FileSystem: Adding package './addons/core/' (pak count: 2) to filesystem under name core 00:03:28:278 RESOURCES : ResourceDB: loading cache (id=0 name=ArmaReforger path=./addons/data/resourceDatabase.rdb) 00:03:28:329 RESOURCES : ResourceDB: loading cache (id=1 name=core path=./addons/core/resourceDatabase.rdb) 00:03:28:330 RESOURCES : ResourceDB: loading cache (id=2 name=profile path=C:\Users\winuser\Documents\My Games\ArmaReforger\profile/resourceDatabase.rdb) 00:03:29:423 RENDER : (OK) Adapter 'NVIDIA GeForce GTX 1080' supports feature level 12_0 00:03:29:457 RENDER : Basic screen setup: 00:03:29:457 RENDER : Back buffer width x height: 2560x1440 00:03:29:457 RENDER : Back buffer format : TEXFMT_R8G8B8A8_SRGB (29) 00:03:29:457 RENDER : MSAA : none 00:03:29:532 RENDER : Detected 1 output devices: 00:03:29:532 RENDER : Generic PnP Monitor (\\.\DISPLAY1), 2560x1440 (offset 0x0) 00:03:29:532 RENDER : GPU_NVIDIA (0x10DE) (NVIDIA GeForce GTX 1080) with 1 GPU detected, VRAM 8084MB (fast 0MB), shared 16355MB, driver version 472.12, stereo not available 00:03:29:532 RENDER : Multithreaded resource creation is supported 00:03:29:532 RENDER : Multithreaded command buffers are supported 00:03:29:532 RENDER : Compute units are supported 00:03:29:532 RENDER : Structured buffers are supported 00:03:29:532 RENDER : Concurrent frames limit 2 00:03:29:532 RENDER : Shader precision support 16bit is not supported 00:03:30:443 RENDER : Main RT format setup. 00:03:30:443 RENDER : Main RT format for quality 0 : TEXFMT_R11G11B10F (26) 00:03:30:443 RENDER : Main RT format for quality 1 : TEXFMT_R16G16B16A16F (10) 00:03:30:577 RENDER (E): Failed to create draw indexed indirect execute command signature 00:03:32:589 ENGINE (E): Failed to initialize Enfusion engine 00:03:32:589 ENGINE (E): Unable to initialize Enfusion 00:03:33:045 ENGINE : Game destroyed.
As far as I can tell, I do have the necessary supported 12_0 DirectX feature level, so no clue what is wrong.
Updating NVidia drivers to the latest support on Windows 10 (late 2021) didn't fix it.