1_Core\Defines.c has
#define DAYZ_X_XX
instead of
#define DAYZ_1_16
1_Core\Defines.c has
#define DAYZ_X_XX
instead of
#define DAYZ_1_16
Open 1_Core\Defines.c, right at the top
Hello lava76.
At the top of the newly introduced "1_Core\Defines.c", added in the first 1.16 Experimental update, it is stated that
All defines in this file are added from C++ side
It simply exists for documentation purposes
#ifdef DOXYGEN
The entire file is wrapped inside of this #ifdef DOXYGEN, which is not an enabled define when the game runs
This file purely exists for documentation purposes as explicitly stated inside of the file, the real defines exist on C++ side
Additionally, it is elaborated on the define itself as well
/*!
\brief Define filled in with the current Major and Minor version (e.g. DAYZ_1_16)
*/
#define DAYZ_X_XX
Regards,
Geez