Create some file in your mission. Do:
fileExists getMissionPath "file.format" //false
or simply save the mission and run:
fileExists getMissionPath "mission.sqm"
The relative version works:
fileExists "file.format" //true
fileExists "mission.sqm"
Create some file in your mission. Do:
fileExists getMissionPath "file.format" //false
or simply save the mission and run:
fileExists getMissionPath "mission.sqm"
The relative version works:
fileExists "file.format" //true
fileExists "mission.sqm"